|Here is the loot that arrived yesterday! There's also a large poster, but I didn't|
want to unroll it. Also featured: my kitchen table!
I finally got print versions of the Gazetter (which has been out for awhile) and of the intro adventure (ditto). Dragon Kings is a system-neutral setting similar to AD&D's old Dark Sun setting. It's a combo setting/musical album composed by Timothy Brown, he of Head East fame. I'll do a longer post after I've had time to investigate it in greater depth. For now, here are some of my quick thoughts:
- World book - generally good. As a setting neutral piece, I like that I'll need to come up with a lot of the mechanics myself. Also, if the project really gets off the ground, I can see there being a fair amount of mechanical content being created and shared around.
- GM's Screen - I'm half and half on this. On the one hand, it's a very nice GM screen. On the other, all of the information is system-neutral and from the World Book. That means I'm going to have to know all of my system mechanics really, really well.
- Opening Adventure - Again 50/50, but leaning against. I did not love the adventure when it was first sent out to all of us Kickstarter backers. Also, I don't love that Brown chose to print just one system-neutral adventure and only post the system-flavored adventures online. If I'm getting a print product, I want my mechanics in it. On the bright side, there are mechanics for D&D, Pathfinder, and 13th Age (more on this in a hot second!)
- Gazetteer - When I first saw this, I was actually not a fan. Every two-page spread is keyed to a location/theme of the setting and a track from the concept album. At first, the printing of the lyrics from the album seemed like wasting a lot of space. But, upon reflection, the Gazetteer makes a fantastic way to introduce the setting to new players without having to either write a lot of my own material or copy tons of stuff out of the setting book. Something else I really like: